TN

Tom Nicknish

COO at Infinite Spaces

Founding Team at Infinite Spaces · Iowa City, IA, USA

Open to advisory

Customer acquisition · Product · Operations & Finance · Leadership & Strategy

Tom is a Founding Team at Infinite Spaces who advises early-stage founders. Happy to help with practical next steps, reviews, and intros where relevant. Areas I advise on: Business Strategy, Operations, Customer Acquisition, Other, Product, Strategy, Leadership, Management, Achievement, Personal, Product Management, Bootstrapped Company.

Makes warm intros to

CustomersTalent

5

Hours / month

About Tom

COO at Infinite Spaces

Infinite Spaces is the company. PlayBox is the product. One creative surface for every media experience — concert to film shoot to exhibition.

"You're not watching. You're in it."

PlayBox is the tool that designs the experience AND runs it live. No mode switch between authoring and performing. No export. No tool switching. Script your World, run it.

A World is anything you want to bring alive — concert, museum installation, film shoot, broadcast, virtual landscape. You script what happens; then you run it live with real people.

Company

Here's the problem no one has solved: every media experience — a concert, a brand activation, an immersive exhibition — is built with 20+ disconnected tools. They end at "deploy." None of them operate what happens when people walk in. The result is 1,500+ applications per major show, fragile connections between them, and an audience that just watches.

Infinite Spaces closes that gap. It's the creative surface for media experiences — from concept to live moment. You script your world, connect your existing tools through one open layer, and run it live. Unreal, Ableton, cameras, show controllers, AI agents — they all connect. The space responds to people in under 125 milliseconds. Below that threshold, it feels alive.

We have two proven offerings: fan participation at live events — fans join from their phones, contribute to shared canvases, get captured as 3D avatars — and co-production across physical and digital spaces. Same platform, different worlds.

The team: Steve Judkins built streaming infrastructure at Microsoft, Comcast, and Twitch. Grant Draper directed stadium productions for Coldplay, Beyoncé, Guns N' Roses. Rodd McLaughlin produced U2 at Sphere. TQ Berg built media infrastructure at Disney. Tom Nicknish ran a company to $2.4M ARR.

We're in advanced conversation with 34+ production teams across seven verticals — before raising a dollar. We're raising $2M pre-seed on a $12M valuation cap to fund the first managed deployments and bring PlayBox to market. The platform is the prize. Fan participation is how we prove it.

Company Stage

Prelaunch

Funding Stage

Pre-Seed

Funding Raised

None/Bootstrapped

Team Size

1-5 employees

Annual Revenue

$0 to $100k

Location

Seattle, Washington, United States

Founded

2024

Industry

Entertainment

Skills

Founded companyEntertainment IndustryEntrepreneurshipStartup OperationsLive Event ProductionCustomer EngagementBusiness StrategyBusiness DevelopmentProduct ManagementLeadershipBootstrapped CompanySalesPlatform DevelopmentReal-time SystemsFundraisingVirtual ProductionUser Experience DesignImmersive Technology

Founded company

Co-founded Infinite Spaces, a company focused on revolutionizing live media experiences with a real-time operating platform.

Entertainment Industry

Operates within the entertainment sector, developing tools for concerts, film shoots, exhibitions, and virtual production.

Entrepreneurship

Co-founded or leads Infinite Spaces, navigating the complexities of launching a new technology platform in the entertainment industry.

Startup Operations

Manages day-to-day operations as COO of a pre-seed stage platform company, overseeing product development and market engagement.

Live Event Production

Develops and manages technology solutions specifically for live shows and events, addressing current industry fragmentation.

Customer Engagement

Initiated and nurtured relationships with over 34 production teams across diverse verticals for market validation and potential adoption.

Business Strategy

Develops strategic direction for Infinite Spaces, targeting key verticals and positioning PlayBox as a real-time operating platform.

Business Development

Engages with potential clients, securing conversations with over 34 production teams across multiple verticals for market validation.

Product Management

Oversees the development of PlayBox, a real-time platform for designing and running live media experiences.

Leadership

Leads the team at Infinite Spaces, which includes experts with backgrounds in DirectX, OTT streaming, and stadium productions.

Bootstrapped Company

Successfully bootstrapped Infinite Spaces during its initial phase of product development and market validation.

Sales

Presents the PlayBox platform to production teams, demonstrating its value for concerts, film shoots, and exhibitions.

Platform Development

Involved in building Infinite Spaces' core platform designed to operate complex live environments in real-time.

Real-time Systems

Works with systems designed for real-time operation and interaction in live media productions and virtual environments.

Fundraising

Actively involved in pre-seed fundraising efforts for Infinite Spaces, aiming for $2M on a $12M cap.

Virtual Production

Engages with the virtual production vertical, offering a platform to script and run virtual landscapes and experiences.

User Experience Design

Focuses on creating a seamless user experience, eliminating mode switches and tool switching for authoring and performing live events.

Immersive Technology

Creates experiences that are immersive, moving beyond passive viewing to active participation in live events.

Experience

job

COO

Infinite Spaces

Oversees the development and operational strategy for PlayBox, a real-time platform designed to manage and run live media experiences from concerts to film shoots and exhibitions, eliminating tool switching and enabling dynamic interaction.

Co-founded Infinite Spaces, successfully bootstrapped operations, and established dialogues with over 34 production teams across seven verticals (concerts, immersive venues, virtual production, experiential agencies) for market validation and adoption before raising external funding.