Cliff Owen
Founder of Swift Creek Games, veteran game developer, and former Microsoft, Disney, King, and Sledgehammer Games engineer with 35+ years of industry experience.
Location
Seattle, WA, USA
Company

Swift Creek Games
Industry
Entertainment
Top Skills
Cliff Owen
Founder of Swift Creek Games, veteran game developer, and former Microsoft, Disney, King, and Sledgehammer Games engineer with 35+ years of industry experience.
Location
Seattle, WA, USA
Company

Swift Creek Games
Industry
Entertainment
Top Skills
Top Skills
Software
Gaming
Information Technology
Bio
Cliff Owen is a software engineer, game developer, and studio founder with more than 35 years of experience building games, graphics technology, and online services. His career includes work at Microsoft, Disney, King, and Sledgehammer Games, contributing to franchises ranging from casual puzzle games to AAA titles. As the founder of Swift Creek Games and creator of the Jar of Marbles franchise, Cliff combines deep technical expertise with a proven track record of shipping games across PC, mobile, and console platforms, reaching millions of players worldwide.

Elevator Pitch
Swift Creek Games is an independent game studio originally founded in 2010 and reformed in 2024 to build premium cozy puzzle games and proprietary platform technology.
Our flagship franchise, Jar of Marbles, has reached more than 10 million players across PC and mobile platforms. Since reforming the company, Swift Creek Games has released two games in the last year, including Jar of Marbles: The Legend of Sleepy Hollow and Reef Defense, with additional platform launches currently in progress across console ecosystems.
Led by industry veteran Cliff Owen, whose experience includes Microsoft, Disney, King, and Sledgehammer Games, the studio combines decades of game development expertise with a proven track record of shipping products and operating live services.
Swift Creek Games is currently raising a $500,000 pre-seed SAFE round to accelerate user acquisition, community engagement, platform technology, content production, and future game releases. The funding is intended to provide approximately 18 months of an execution window and position the company for a targeted $5 million seed round.
Our vision is simple: build lasting, theme-driven cozy games that players return to for years while creating scalable technology that supports long-term growth.
Industry
Entertainment
Team Size
Just Me/Co-Founders
Funding Stage
Pre-Seed
Funding Raised
None/Bootstrapped
Annual Revenue
$0 to $100k
| Skill | Strength | Explanation |
|---|---|---|
| Software | ||
| Gaming | ||
| Information Technology | ||
| Founder | ||
| SaaS |