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Christian Laursen

Renaissance Artist and producer in the tech world.

Founder / Healhub · Phoenix, Arizona, US

About Christian

A veteran in the Tech business, App, Game, and Film industry, ranging from App design/architecture, Film directing, Writing, Creative Director, UX Architect, 3D generalist, Storyboards, Game Design, Photogrammetry, VR production, Production Design/Concepts.

Believes in the philosophy of hard work, efficient planning, and high quality.

Starting a new App Company: Healhub... to help give a voice to those who are sick.

Recently published the book, "Evil's Origin." A non-fiction philosophy/psychology book about Evil.

Led VR UX architecture and design at Simulated Reality, contributing to wellness platforms for the VA and Penumbra/Sixense (REAL System)

Produced and directed the feature film and thriller 'Wounded Love', available across streaming platforms.

Worked closely with Buzz Aldrin Space Institute as Creative Director to design the realistic-looking version of the CYCLER and LANDER spacecrafts for 8i and Time Inc.’s LIFE VR “Buzz Aldrin CYCLING PATHWAYS TO MARS” VR experience. Christian also interfaced with Jeffrey Kluger from Time Inc. while defining key elements and structures used for the Moon and Mars scenes.

Helped the technical and artistic development of HTC and Panogramma’s religious VR feature “7 Miracles”. Both part of the 360 vfx and all of the volumetric video (6dof) scenes.

As a Game Artist, worked with Disney, DreamWorks, Sony Pictures, Sega, Activision, EA, Konami, and Virgin on many AAA titles.

Pixels's DojoQuest (80s Arcade game promotion for Pixels movie)
Silent Hill, PS3, XBOX 360
Earthworm Jim, PSP (unreleased)
Matrix, Path of NEO, PS2
Medal of Honor, European Assault, PS2
Golden Eye 2, PS2
Call of Duty, PS2
Medal of Honor, Frontline, PS2
Clive Barker's Undying, PC
Exile, Dreamworks/ILM, PS2 (unreleased)
Aladdin, Disney, Sega Genesis
Jungle Book, Disney, Sega Genesis
Cool Spot, 7up, Sega Genesis
Global Gladiators, Sega Genesis

At Sony Pictures and LOOT, Christian was Creative Director on VR, Games, PlayStation®Home and as UX/UI architect for streaming apps.

Red Bull app, PS4
Funimation app, PS4
Popcornflix app, PS4
NBA Game Time App, PS3
NHL Game Center App, PS3
Doctor Who, 11th Doctor's Tardis, BBC, PS3 HOME
Loot's Space Apartment, PS3 HOME
Sony Pictures Hollywood Hills House, PS3 HOME
Ghostbuster's Firehouse, PS3, HOME
Stage Set, PS3, HOME

Co-founded the indie game powerhouse of Scavenger Inc, helping/supervising game development of:

Subterannia (Sega)
Red Zone (Sega)
Amok (Sega Saturn and pc)
Scorcher (Sega Saturn and pc)
Into the shadows (unreleased)
4x4 Frenzy (unreleased)

Company

A Social App for the U.S. Market, that will connect those who suffer illnesses to fellow sufferers, using AI to bring forth those who have found answers.

Funding Stage

Pre-Seed

Funding Raised

$100k to $250k

Team Size

1-5 employees

Annual Revenue

$0 to $100k

Founded

2025

Industry

Healthcare

Skills

Creative DirectionTechnologyApp Design/ArchitectureGame DesignFilmFounderUX ArchitectureVR ProductionLed Major ProjectsFilm DirectingProduced Feature Film3D GeneralistPublished AuthorWritingProduction Design/ConceptsSoftware EngineeringBrandingHealthcareEducation

Creative Direction

Worked as a Creative Director for Buzz Aldrin Space Institute and other major projects.

Technology

Veteran in the tech industry with experience in app, game, and film sectors.

App Design/Architecture

Extensive experience in app design and architecture, including starting a new app company, Healhub.

Game Design

Worked on AAA titles with major companies like Disney, DreamWorks, and EA.

Film

Extensive experience in film directing and production.

Founder

Co-founded Scavenger Inc and starting a new app company, Healhub.

UX Architecture

Led VR UX architecture and design at Simulated Reality.

VR Production

Involved in VR production for projects like '7 Miracles' and Buzz Aldrin's VR experience.

Led Major Projects

Led VR UX architecture and design at Simulated Reality and other major projects.

Film Directing

Produced and directed the feature film 'Wounded Love', available on streaming platforms.

Produced Feature Film

Produced and directed 'Wounded Love', a feature film.

3D Generalist

Experience in 3D modeling and design for various projects.

Published Author

Published the book 'Evil's Origin', a non-fiction philosophy/psychology book.

Writing

Published author of 'Evil's Origin'.

Production Design/Concepts

Worked on production design and concepts for various projects.

Software Engineering

Involved in the development of various apps and games.

Branding

Involved in branding for various projects and companies.

Healthcare

Starting a new app company, Healhub, in the healthcare industry.

Education

No specific educational background mentioned.

Experience

job

Co-Founder

Scavenger Inc

Co-founded the indie game powerhouse, supervising game development.

Co-founded Scavenger Inc and supervised game development.

milestone

Author

Self-Published

Published the book 'Evil's Origin', a non-fiction philosophy/psychology book.

Published a book on philosophy and psychology.

job

Game Artist

Various Companies (Disney, DreamWorks, etc.)

Worked on AAA titles with major companies like Disney, DreamWorks, and EA.

Contributed to major AAA game titles.

job

Creative Director

Buzz Aldrin Space Institute

Designed realistic-looking spacecrafts for VR experience 'Buzz Aldrin CYCLING PATHWAYS TO MARS'.

Worked closely with Buzz Aldrin Space Institute and Time Inc. on VR projects.

job

VR UX Architect and Designer

Simulated Reality

Led VR UX architecture and design, contributing to wellness platforms for the VA and Penumbra/Sixense.

Led major VR UX projects for wellness platforms.

job

Founder

Healhub

Starting a new app company to help give a voice to those who are sick.

Founded Healhub, a social app for the U.S. market to connect those who suffer illnesses.

job

Creative Director and UX/UI Architect

Sony Pictures and LOOT

Creative Director on VR, Games, PlayStation®Home and UX/UI architect for streaming apps.

Directed and architected major VR and app projects.